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I was away for a month or so without internet. In that time I continued to work on PGE. There are a lot of new things in this version.The Attack adder has been updated. I've completed Jambo51's move table hack for Fire Red and made it so the Attack adder installs it. I still have yet to port the hack to Emerald.The Pokemon adder works for English Fire Red. I made it add Pokemon the same way that it's done in DoesntKnowHowToPlay's tutorial in order to remain consistent with what others may have already done. If any problems occur with the Pokemon adder please let me know.
Unlike G3HS, cries and other things are expanded correctly by PGE. I advise not using G3HS to add more Pokemon.When an offset is missing from the ini, PGE will now dump text to a file named errors.txt letting you know what offset is missing and for what ROM. I may expand on this in the future.Improved importing and exporting of data. Attacks, Abilities, and Pokemon can be exported and imported as inis. It is now handled better than in older versions.I fixed the Pokedex data editor because it seems it wasn't loading some data properly.I've added a Pokedex tab to the Pokemon Editor.
Even though I feel they should be seperate I mainly added it because I want Pokedex data to be included when you export Pokemon Data.I made it so that the Pokedex tab shows you how big the sprites will be in the size compare. I will make it show where the sprites will be onscreen once I figure out the formula for it. Bulbapedia is wrong when it comes to the Pokedex data.Added the item use animation (FR/LG) bytes to the Pokemon Editor.Added editing of the in battle sprite positions. Has the preview from Advance Series. (Loading of all the Pokemon data seems slow now.
Eventually I will have to come back and optimize things.)Pokemon sprites can be imported and exported. The format is the same as Advance Series. The importing and exporting of the animations from Emerald are handled better than in Advance Series.Pokemon Icons can now be imported and exported. Advance Series compatible as well.Pokemon Footprints can be imported and exported.Other Miscellaneous fixes and additions.
Question: What is an RXDATA File?Have you found, downloaded or received an RXDATA file, but don't know which software program is required to open it?Before attempting to open an RXDATA file, you'll need to determine what kind of file you are dealing with and whether it is even possible to open or view the file format.Answer: Files which are given the.RXDATA extension are known as RMXP Data files, however other file types may also use this extension. If you are aware of any additional file formats that use the RXDATA extension, please let us know. How to open a RXDATA file:The best way to open an RXDATA game file is to simply double-click it and let the default assoisated application open the file. If you are unable to open the file this way, it may be because you do not have the correct application associated with the extension to view or edit the RXDATA file.This game file format was added to our database by a visitor to this site, but no additional information was provided. We have yet to investigate this file type further, or there was not enough information available at the time to report accurately on the format.Please check back soon for more information as we are constantly updating our file descriptions based on search frequency.Tip: Try to open the RXDATA file using a text-editor such as Notepad, as many file types contain simply contain unformatted plain-text and can viewed correctly using this method. #1The file is made by RPG Maker XP.
They store the data you enter in the program so that the game player can use the info. The best way to view what the file holds is to make a new game with RPG Maker XP and just slip that in replacing the data file they made, then go into the program, click database at the top, and see what changed. I'm not sure if there is a program out there that lets you just view the information. Text editors will let you see the info, but it's jumbled and mixed with useless symbols.